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Experience & Skills

Senior UX Designer

Enterprise Platform for world’s largest multinational communications & advertising company

February 2023 – Present, Star Global

AI Assistant

Led the design efforts to integrate multiple AI tools, services, and capabilities into a centralized AI Assistant for the world’s largest advertising company’s enterprise platform.

  • Conducted user and expert interviews to understand user needs and validate use cases, resulting in comprehensive user journey maps that guided the design and development of the AI Assistant.

  • Collaborated closely with cross-functional teams to align roadmaps and integrate existing AI solutions into the new central AI Assistant, ensuring consistent user experience.

  • Adapted traditional user-centered design frameworks to accommodate the complexities of AI-driven products, emphasizing data availability, AI capabilities, and user feedback.

Developer Hub & Data Catalog

Shaped product vision for the developer experience and data catalog of an internal enterprise platform for the world’s largest advertising company’s enterprise platform.

  • Proactively solicited stakeholder involvement through interactive workshops, interviews, ideation and testing sessions.

  • Leveraged a clickable prototype to visualize a compelling future vision, resulting in team alignment on key project objectives and priorities, accelerating decision-making process.

Senior Product Designer

Supplier Discovery and Intelligence Suite

June 2022 – February 2023, Star Global

Worked with a fast-paced cross-functional product team to deliver meaningful experiences to Scoutbee’s customers.

  • Brought alignment on the processes and methods used in the team

  • Collaborated daily with product managers, engineers, researchers to foster a shared understanding of the problem space

  • Worked through all the phases of the design process (Empathize, Define, Ideate, Prototype, Test)

  • Used data from User Research to better understand customers needs

  • Explored potential new opportunities by running continuous discovery sessions and testing experiments 

  • Ran usability testing sessions with customers in order to validate solutions 

  • Worked with the design system team to help maintain and evolve a consistent and robust design system

Product Design Manager

Design System for Supplier Data Platform

November 2021 – June 2022, Star Global

Managed multi-disciplinary team, stakeholder communication, cross-team dependencies. Ensured delivery ahead of schedule. Defined and met OKRs, leadership level. 

  • Initiated research, stakeholder and expert interviews

  • Created a detailed plan, elicited product requirements and defined scope, goals and milestones

  • Identified internal team roles and external team responsibilities

  • Created the roadmap, keeping it updated and communicating any changes

  • Set up transparent collaborative communication inside team and between other teams 

  • Set up communication strategy with stakeholders and the wider company

  • Aligned on dependencies with other product teams

  • Addressed any blockers and reached solutions 

  • Managed stakeholder expectations

  • Motivated team to successfully meet deadlines and milestones

  • Enabled users to launch product MVP just 2 months after starting to design & develop the Design System

UX Team Manager

MBUX In-vehicle Infotainment System

2019 – 2021, Luxoft

Enabled common understanding of the processes, guidelines, deliverables and ensured the Entertainment Team had a smooth working process.

  • Worked with an interdisciplinary team that included other UX designers, UI designers, software developers and project management 

  • observed, planned, reported workload & priorities, distributed tasks, coordinated releases, lead daily standup meetings

  • introduced & communicated process improvements, ensured new processes are understood and followed

  • removed obstacles & bottlenecks, identified and reported problems & risks

  • created UX Specification & Documentation guidelines

  • constantly communicated with all stakeholders (customer, development, testing teams) to ensure common understanding​

UX Designer

MBUX In-vehicle Infotainment System

2018 – 2019, Luxoft

Enabled common understanding of the processes, guidelines, deliverables and ensured the Entertainment Team had a smooth working process.

  • gathered requirements (from concept team and engineers) 

  • identified scenarios and use cases for new products and services

  • optimized flows & information architecture for existing products

  • created technical UX Concepts, UX specification and documentation, namely wireframes and user flowcharts, complete with states, conditions, screen transitions, screen types, restrictions etc. for Entertainment domain (Radio, Media, Multi-Seat Experience)

UX Designer

Partnering Platform for Global Life Science Sector

2017 – 2018, Luxoft

A platform that allows leading biotech, pharma and medical companies  to prepare for partnering events around the world by creating a personalized meeting schedule.  

  • Rapid prototyping 

  • Mockups development 

  • Clickable prototyping 

  • Style Guide development 

  • Responsive design 

  • Conducted user testing sessions 

UX Designer

Digital Workplace

2017, Luxoft

Robust role-based digital workplace solution that supports business processes.

  • Navigation and labeling systems

  • Design System (UI Kit)

  • Responsive design 

  • Rapid prototyping

  • Clickable prototyping

  • Mockups development

UX Designer

Business Performance Monitoring Software

2017, Luxoft

A system that displays and analyses the statuses of key processes inside a company.

  • Responsive design 

  • Rapid prototyping

  • Clickable prototyping

  • Mockups development  

  • Implementation Supervision

Design Team Manager

Design agency, New York City

2016 – 2017, Fresh Digital Group NY


FRSH is the premiere experienced voice interaction design and development studio.

  • Worked with developers to create bots for Amazon Alexa

  • Assisted Creative Directors in management of Creative Group

  • Worked with Senior Management and Creative Directors to assign and brief design team on projects

  • Made sure work is on schedule and on track for presentation

UX Designer

City Love Cityguide App

January 2016 – October 2016


An app that lets you find entertainment, restaurants, live concerts and other things to do near you right now.

  • Competitor solutions analysis

  • Use case analysis

  • User journeys and problem mapping

  • Paper prototyping

  • Wireflows

  • Clickable prototype

  • Pixel-perfect mockups

English for Designers Mentor

Projector School of Design & Development

April 2015 – January 2021

  • conceptualized and produced 3 two-month courses for graphic designers

  • lead 13 groups of UI/UX, visual, interaction, product designers

  • course topics cover: composition, color, typography, graphic design trends and history, UI/UX guidelines

Art Director

Panorama Magazine (Ukraine International Airlines)

March 2011 – October 2014


Panorama Magazine is the in-flight magazine for Ukraine International Airlines.

  • conceptualized and produced 3 two-month courses for graphic designers

  • lead a team of editors, photographers and illustrators to produce 45 monthly magazines

  • initiated and implemented new logo and magazine redesign

  • produced designs and layouts in InDesign

  • met tight deadlines & took direction, managed a team

  • worked independently, as well as in partnership with the team

  • oversaw all aspects of the preparation, production and design of the magazine

  • worked with Editor in Chief to develop creative concepts

  • generated visual concept-driven designs with attention to appropriate photography, typesetting, illustration

  • collaborated with photo editors, photographers, illustrators, printers

Design Intern

Tribal DDB

January 2011 – February 2011

  • produced social media marketing visuals

  • UI/UX design process

  • collaborated with senior designers


Effective communication

Collaboration & teamwork

Presentation & Public speaking

Process management

Roadmaps & Prioritization

Stakeholder interviews

Requirements gathering

Competitor analysis

User research

User interviews


User stories

Information Architecture

User journey map

UX Concept

Scenario development


User flow

Clickable prototyping


Usability testing / User testing

User Testing Report


Visual mockups

Design Systems


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