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Skills

01

User-centered Design

My approach to user-centered design is rooted in research and continuous validation. I place the user at the heart of the design process by conducting extensive user research and usability testing sessions. Whether working on complex systems like multi-faceted enterprise software or AI-driven products, I ensure that the solutions are intuitive and meet real user needs. 

03

Team management

My role in managing design teams involves balancing business needs with user-centric outcomes. I lead design teams by fostering collaboration, clear communication, and a shared vision. I prioritize well-defined processes and ensure each team member has the support and resources they need to excel. 

02

Internal initiatives

I actively lead internal initiatives focused on advancing design processes and adopting emerging technologies. For example, I run efforts to integrate AI into workflows. I also formed a task force to brainstorm how design can continuously support AI initiatives, ensuring that the organization demonstrated its AI expertise.

04

Mentoring

As a mentor, I take pride in being part of the design community at Projector Creative & Tech Institute, where I’ve mentored over a dozen groups of designers, covering everything from typography and composition to UI/UX principles. Lately, I've been mentoring junior designers in 1:1 sessions where we talk about AI products, design processes and user research. 

Experience

Senior Product Designer

AI Product Suite

Enterprise platform

Aug 2024 – present

Designed various AI products, including chat, prompt templates, agent builders, and self-learning systems, for a suite of GenAI products inside on the world’s largest multinational advertising & marketing company's enterprise platform

AI Assistant

Enterprise platform

Jan 2024 – Jul 2024

Led the design efforts to integrate multiple AI tools, services, and capabilities into a centralized AI Assistant for the world’s largest advertising company’s enterprise platform.

  • Conducted user and expert interviews to understand user needs and validate use cases, resulting in comprehensive user journey maps that guided the design and development of the AI Assistant.

  • Collaborated closely with cross-functional teams to align roadmaps and integrate existing AI solutions into the new central AI Assistant, ensuring consistent user experience.

  • Adapted traditional user-centered design frameworks to accommodate the complexities of AI-driven products, emphasizing data availability, AI capabilities, and user feedback.

Internal initiatives

at Star

2023 – present

  • Collaborated with cross-functional teams across the organization to ensure seamless implementation of AI initiatives, helping with design resources, case studies and pitch decks

  • Drove initiative to create AI product UX concepts, contributing to pitches that communicate the organization's AI expertise

  • Formed a task force group to brainstorm how design can strategically support AI initiatives across the organization

  • Contributed to internal AI product ideation sessions

  • Promoted research frameworks and methodologies in pitches, enhancing the organization's ability to showcase its research expertise.

Developer Hub & Data Catalog

Enterprise platform

Feb 2023 – Dec 2023

  • Shaped product vision for the developer experience and data catalog of an internal enterprise platform for the world’s largest advertising company’s enterprise platform.

  • Proactively solicited stakeholder involvement through interactive workshops, interviews, ideation and testing sessions.

  • Leveraged a clickable prototype to visualize a compelling future vision, resulting in team alignment on key project objectives and priorities, accelerating decision-making process.

Senior Product Designer

Supplier Discovery and Intelligence Suite

June 2022 – February 2023, Star

Worked with a fast-paced cross-functional product team to deliver meaningful experiences to Scoutbee’s customers.

  • Brought alignment on the processes and methods used in the team

  • Collaborated daily with product managers, engineers, researchers to foster a shared understanding of the problem space

  • Worked through all the phases of the design process (Empathize, Define, Ideate, Prototype, Test)

  • Used data from User Research to better understand customers needs

  • Explored potential new opportunities by running continuous discovery sessions and testing experiments 

  • Ran usability testing sessions with customers in order to validate solutions 

  • Worked with the design system team to help maintain and evolve a consistent and robust design system

Product Design Manager

Design System for Supplier Data Platform

November 2021 – June 2022, Star

Managed multi-disciplinary team, stakeholder communication, cross-team dependencies. Ensured delivery ahead of schedule. Defined and met OKRs, leadership level. 

  • Initiated research, stakeholder and expert interviews

  • Created a detailed plan, elicited product requirements and defined scope, goals and milestones

  • Identified internal team roles and external team responsibilities

  • Created the roadmap, keeping it updated and communicating any changes

  • Set up transparent collaborative communication inside team and between other teams 

  • Set up communication strategy with stakeholders and the wider company

  • Aligned on dependencies with other product teams

  • Addressed any blockers and reached solutions 

  • Managed stakeholder expectations

  • Motivated team to successfully meet deadlines and milestones

  • Enabled users to launch product MVP just 2 months after starting to design & develop the Design System

UX Team Manager

MBUX In-vehicle Infotainment System

2019 – 2021, Luxoft

Enabled common understanding of the processes, guidelines, deliverables and ensured the Entertainment Team had a smooth working process.

  • Worked with an interdisciplinary team that included other UX designers, UI designers, software developers and project management 

  • observed, planned, reported workload & priorities, distributed tasks, coordinated releases, lead daily standup meetings

  • introduced & communicated process improvements, ensured new processes are understood and followed

  • removed obstacles & bottlenecks, identified and reported problems & risks

  • created UX Specification & Documentation guidelines

  • constantly communicated with all stakeholders (customer, development, testing teams) to ensure common understanding​

UX Designer

MBUX In-vehicle Infotainment System

2018 – 2019, Luxoft

Enabled common understanding of the processes, guidelines, deliverables and ensured the Entertainment Team had a smooth working process.

  • gathered requirements (from concept team and engineers) 

  • identified scenarios and use cases for new products and services

  • optimized flows & information architecture for existing products

  • created technical UX Concepts, UX specification and documentation, namely wireframes and user flowcharts, complete with states, conditions, screen transitions, screen types, restrictions etc. for Entertainment domain (Radio, Media, Multi-Seat Experience)

UX Designer

Digital Workspace, Business Monitor, Partnering Platform for Global Life Science Sector

2017 – 2018, Luxoft

Crafted the user experience for various products, such as a pharma networking platform, a business monitor tool and a digital workspace.

  • Ran 10 in-person on-site usability testing sessions for a platform that enables biopharma professionals to identify and meet potential business partners at conferences.

  • Produced high-fidelity responsive design mockups, based on user flows for various user personas. 

  • Developed a comprehensive UI Kit, establishing design consistency across diverse platforms.

  • Enhanced product usability by creating a mobile-friendly experience, helping ensure broader user adoption and engagement.

Design Team Manager

Design agency, New York City

2016 – 2017, Fresh Digital Group NY

 

FRSH is the premiere experienced voice interaction design and development studio.

  • Worked with developers to create bots for Amazon Alexa

  • Assisted Creative Directors in management of Creative Group

  • Worked with Senior Management and Creative Directors to assign and brief design team on projects

  • Made sure work is on schedule and on track for presentation

UX Designer

City Love Cityguide App

January 2016 – October 2016

 

An app that lets you find entertainment, restaurants, live concerts and other things to do near you right now.

  • Competitor solutions analysis

  • Use case analysis

  • User journeys and problem mapping

  • Paper prototyping

  • Wireflows

  • Clickable prototype

  • Pixel-perfect mockups

English for Designers Mentor

Projector School of Design & Development

April 2015 – January 2021

  • conceptualized and produced 3 two-month courses for graphic designers

  • lead 13 groups of UI/UX, visual, interaction, product designers

  • course topics cover: composition, color, typography, graphic design trends and history, UI/UX guidelines

Art Director

Panorama Magazine (Ukraine International Airlines)

March 2011 – October 2014

 

Panorama Magazine is the in-flight magazine for Ukraine International Airlines.

  • conceptualized and produced 3 two-month courses for graphic designers

  • lead a team of editors, photographers and illustrators to produce 45 monthly magazines

  • initiated and implemented new logo and magazine redesign

  • produced designs and layouts in InDesign

  • met tight deadlines & took direction, managed a team

  • worked independently, as well as in partnership with the team

  • oversaw all aspects of the preparation, production and design of the magazine

  • worked with Editor in Chief to develop creative concepts

  • generated visual concept-driven designs with attention to appropriate photography, typesetting, illustration

  • collaborated with photo editors, photographers, illustrators, printers

Design Intern

Tribal DDB

January 2011 – February 2011

  • produced social media marketing visuals

  • UI/UX design process

  • collaborated with senior designers

All skills 

Effective communication
Collaboration & teamwork
Presentation & Public speaking
Process management
Roadmaps & Prioritization

Stakeholder interviews
Requirements gathering
Competitor analysis
User research
User interviews
Personas
User stories

Information Architecture
User journey map
UX Concept
Scenario development
Wireframing
User flow
Clickable prototyping

Specification
Usability testing / User testing
User Testing Report
Styleguide
Visual mockups
Design Systems
Documentation

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